/Design

Superhuman's Founder on How to Move Beyond Gamification

- Rahul Vohra tl;dr: Rahul explains how he's applied game design to enterprise software.

featured in #170


The UX of APIs

- Linda Christin Halvorsen tl;dr: As soon as users were interviewed, it dawned on Linda that APIs were very much a viewed as a product provided by her company but not internally managed like one. She highlights the re-organization that was required to rectify this. 

featured in #165


The Evolution Of Material Design’s Text Fields

- Susanna Zaraysky tl;dr: The process Google underwent to optimize text field design. A comparison of how the first and final designs compared. Click the link in this tweet to bypass the paywall.

featured in #160


How We Do Our Work Matters: Accessibility And Inclusive Design

- Derek Featherstone tl;dr: Difference between accessibility and inclusive design. To design for inclusivity you must engage with those who have disabilities.

featured in #155


The Story of Spotify Personas

- Mady Torres De Souza Olga Hording Sohit Karol tl;dr: Outlines the development of personas by clustering Spotify listeners based on needs, attitudes, device habits, contexts and other variables, and then understanding the situations people listened to music together. The articles also outlines how these were shared across autonomous teams.

featured in #135