/Ron Little

The Worst Bug Ever - Randomly Losing Your Best Players tl;dr: "Imagine discovering a serious bug in production immediately after releasing your game. Imagine this bug hurts only your paying customers. Imagine it freezes the game immediately after players complete in-app purchases... This is the worst bug I have ever dealt with in 30 years of programming. This is a story of how we tracked it down and worked with Unity to fix it."

featured in #312