State of Software Engineers
tl;dr: Demand for AR/VR and gaming engineering roles are growing fastest, insight into salaries based on location and other trends
featured in #173
Understanding This Scientific Theory Can Teach Companies to Hire (and Retain) The Best Engineers
tl;dr: Remove dissatisfaction factors to hire the best engineers - these are hygiene factors such as low salary or poor office space. Improve motivating factors to retain hires, such as creating interesting work and increasing responsibility.
featured in #148
New Evidence of Age Bias in Hiring, and a Push to Fight It
tl;dr: There is more evidence that companies discriminate against hiring older people, creating more litigation and research into the issue.
featured in #145
Working Together When We’re Not Together
tl;dr: Distributed teams perform as well as in-person teams. However, there are issues in building connections and syncing schedules. Three recommendations - forge connections, spend time getting to know each other & set scheduling boundaries.
featured in #136
How NOT To Hire A Software Engineer
tl;dr: Common mistakes include not giving interviewees enough time to solve problems, judging if a problem is solved but not the method it was solved by, not assessing how mistakes are handled, conducting multiple shorter interviews, whiteboarding and not tailoring to the interviewee's background.
featured in #135